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Filippo Polloni – Process of Healing

FILIPPO POLLONI

CONCEPT / SYNOPSIS OF THE WORK

The installation is composed of a video game, “Process of Healing”, and two interactive projections. The video game communicates with the projections, creating an interactive room that varies as the player’s actions change. “Process of Healing” leads the viewer into a psychic struggle through the video game medium, within the digital world and straddling two boundaries: between the real and the digital, and between the viewer and a more intimate, darker sphere.

WORK CAPTION

Year of execution: 2026
Techniques: Multimedia installation, mixed reality.
Mediums: Video game and interactive projections.
Materials: Desk, chair, 2 PicoPix projectors, Raspberry Pi 5, Raspberry Pi 4, 2 speakers, a pair of headphones, 3 micro HDMI cables, 1 Ethernet cable.
Dimensions / Duration: 3 m.
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Valeria Vertolli – Luci Mancanti
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